Honest Update - August 2025
Hey everyone,
I tend to put off giving these kinds of updates. They’re embarrassing, and I know most folks following a game project just want to hear about the game. But I suppose it is a good indication that there’s a human behind the work after all.
Getting right to the point: Early Access is delayed until 2026.
Progress has been too painstakingly minimal to meet my ambitious deadline of this year.
The rest of this update is just the honest and kind of boring human stuff, so feel free to continue reading if you like that sort of thing.
It’s been 4 months since my last update, and I kept telling myself I’d just wait until I had a lot of cool progress or stuff to show and make a big comeback. But the days continue to fly by and I think it’s probably more important to just give a real update, even if it is frustrating.
I briefly touched on this in previous devlogs, but to be completely transparent, I was in a really bad way for pretty much all of 2024. An awful personal experience closely intertwined with my creative life lead to months of crippling self-doubt, anxiety, and depression. I felt like I completely lost my voice, and debated canceling the project several times.
And at the start of 2025, a drastic change to my day job lead to me working nearly twice as much. I’ve needed to prioritize rest, and as such it’s been incredibly difficult to find time and energy for consistent game development.
I’m one person, and so it doesn’t take much to halt production. So to be fully honest despite the disappointment I feel admitting it: I’ve made very little progress since last year, and the project has essentially been on a silent hiatus since May 2024.
That said, Legends of Astravia is very much not canceled, and even if it takes forever, I intend to release it. I’m proud of what I’ve accomplished so far, and I know deep down I still have a love for this world and its characters and will be able to return to it. I still have a story that I want to tell, and I want to give everyone who has been supportive of the game the experience they’re looking forward to.
But I have to be realistic: early access isn’t going to happen in 2025. I need to plan my limited time better, and find my own creative voice again before I can confidently continue. I think I’ve had enough time to heal, and feel like I’m almost there. And my work and overall living situation is projected to improve by the spring.
So I remain optimistic despite all of this, and my hope is that everyone following the project does too. I understand if this is a disappointment, and it makes it hard to continue supporting. But some of you have never lost faith in me despite this bumpy and uncertain road, and that means more than I can put into words.
When my life outside of game development settles, and I’m able to re-center creatively, I look forward to sharing more of Astravia with all of you.
- Jaiden